Spectral Impact (Slam)
What happens?
The boss slams the ground after a swipe.
Why is it bad?
Knockback: Disrupting positioning and messing up rotations.
How to handle:
Stability: Healers will use stability to prevent knockback
Spectral Impact (Slam)
What happens?
The boss slams the ground after a swipe.
Why is it bad?
Knockback: Disrupting positioning and messing up rotations.
How to handle:
Stability: Healers will use stability to prevent knockback
Ghastly Rampage (CC, Break bar)
What do they look like?
The boss slams the ground repeatedly, creating goop patterns around the arena (see image 1).
Gains an effect called Vivid Echo.
What happens?
Goop: Applies 25 stacks of vulnerability to players.
Vivid Echo: Reflects incoming damage back at players.
Why is it bad?
Goop Explodes: Deals more damage due to vulnerability stacks (25% Harder).
Vivid echo: Adds extra pressure by reflecting player damage.
How to handle:
Stack: The group will stack for healing and buffs from support players.
Cues:
Visual: A CC bar appears (See Image 2)
Voice Callouts: "Quick CC" - Finish the break bar quickly.
Voice Callouts: "Slow CC" - Finish the break bar slowly.
Spectral Darkness (Orbs)
What do they look like?
See image 1.
What happens?
Orb Expansion: An area begins to expand around the orb.
Why is it bad?
Spectral Darkness: Reduces your damage output and increases your damage taken.
How to handle:
Destroy orbs: Eliminate the orbs to prevent the expanding areas.
Golden Orbs: If you get the debuff pick up a small golden orb after destroying an orb (See Image 2)
Cues:
Visual: A ghostly icon appears above your character's head (See Image 3)
Ghastly Prisons (Eggs)
What do they look like?
See image 1.
What happens?
Eggs: A red expanding circle will spawn under every player and will begin to fill.
Why is it bad?
Imprisonment: If the circle completely fills, the player or players overlapping it will be imprisoned (see Image 2)
How to handle:
Dodge: Move out before they are fully filled.
Breakout: If imprisoned deal damage to free other players.
Self-Help: If you are the imprisoned player, Spam the auto attack button.
Cues:
Voice Callout: "Dodge".
Charged Souls (Adds, Split Phase)
What do they look like?
See Image 1.
What happens?
Spawning Adds: 4 ghostly Minions will will begin moving towards the boss.
Why is it bad?
World eater: If even one reaches the boss the world eater attack will start.
How to handle:
Start: The squad should spilt into two groups,
Sub group one will take Arrow and Circle (both north adds) - See image 2
Sub group two will take Heart and Square (both south adds) - See image 2
End: Eliminate all 4 adds to finish the phase.
Cues:
Voice Callout: "Adds".
World Eater
What does it look like?
See image.
What happens?
Channelling: The boss will raise both arms and begin channelling an attack.
Why is it bad?
Lethal Explosion: Once the red expanding circle has fully expanded all players die.
How to handle?
Threshold control: Bring the boss to the health thresholds 66%, 33% or 0%.
Slow CC: On Ghastly Rampage to give the squad more time to reach the thresholds, Slow the peace of CC.